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Med Command 0E: Wave/Pitch Sequence Position Jump or Set Panning

Synthsounds (or hybrids)


Explanation


Causes a jump – a move to a different line – in a synthsound's wave/pitch sequence.  The synthsound must already be playing for the jump to occur.


Level 1:                  Position to jump to, minus one [allowed range: 00-7F]

Level 2:                  Ignored

Catzwolf

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