| Welcome to the MED Command section | |||||||||
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| Med Command 0F: Miscellaneous | |||||||||
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All instruments
Explanation
Causes an immediate jump to the next entry in the playing sequence (or to the beginning of the block, if you are using Play Block). It is equivalent to command 1D0000. It is less memory-consuming to make the block shorter, but this command can be useful as a temporary measure.
Changes the Primary Tempo. (Levels 01-0A exist for compatibility only.) Delay/Repeat Note (level 1 = F1-F5) Delays or repeats a note. Ticks/Line should be set to 6 (the usual value) for these commands to work accurately. # F1 makes a single note play twice in the same line. It is equivalent to 1F0300. # F2 delays the start of a note by half a line. It is equivalent to 1F3000. # F3 makes a single note play three times in the same line. It is equivalent to 1F0200. # F4 delays the note one-third of a line. # F5 delays the note two-thirds of a line.
Stops playing the song or block. The same effect can be achieved with the Stop playing sequence command, although it cannot occur in the middle of a block.
Stop Note (level 1 = FF) Stops playing the note. It is equivalent to the special note STP (entered using Shift+S).
0C0000 sets the note’s volume to zero, while 0FFF00 stops the note completely.
This changes the pitch of the previous note, without actually replaying it. Especially
useful for samples with an introduction (e.g. an ‘attack’ part) and a main
part. |
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| Catzwolf | |||||||||