Ok, here is some info about Allister

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                 ALLISTER BRIMBLE - COMPUTER GAME MUSICIAN

                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 

In case you don`t know me already, I am Allister Brimble, Freelance

computer game music composer and sound effects engineer. I receive many

letters from people all round the world asking about the latest games i

have worked on, technical queries or asking for copies of old Amiga

tunes. Well this page has been set up for you. All games i have worked

on are listed here, you can ask me questions via email, order my CD

"Sounds Digital", or enter links to FTP sites containing many of my music

files. Have fun !

 

 

 

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                                 MY STORY

                                ŻŻŻŻŻŻŻŻŻŻ

 

The most common question I get asked is "how did you get into writing

computer game music ?" Well it had a lot to do with being in the right

place at the right time !

 

I come from a musical family anyway and as such was given piano lessons

from the age of 7. Later on i began to get interested in computers and

was given a Sincalir Spectrum for my birthday. I learnt to program in

basic as many people have done by typing in programs from magazines and

learning how they work in the process. I started to play around with

sound, using the spectrums pathetic BEEP command to produce a series of

tones which vaguely resembled a tune ! Later on in the life of the

spectrum a music composition utility was produce called "WHAM! The

Jukebox." This allowed 2 notes to be played simultaneously and gave me

the scope to experiment further.

 

The Spectrum 128K was then produced. I sold my old spectrum and saved

for 6 months to buy it along with a game called "Glider Rider!"First

thing i did was to load the game and listen to the new sound capabilities

of the 3 channel 128K machine. I could not believe my ears! David

Whittaker had produced a soundtrack which at the time was breathtaking

to me. It used what Dave Whittaker termed "single channel chords" which

alternated between the 3 notes of a chord on one sound channel to

create the illusion of more than 3 notes playing simultaneously. I went on

to compose a few very basic tunes using the 128`s PLAY command.

 

I then bought a second hand Commodore 64 as i had heard of its great

sound capabilities. Rob Hubbard was the guy responsible for producing

some incredible tunes on the C64 and has probably been my biggest

influence. I continued to experiment and sent in some tunes on a

cassette tape to ELITE software. They returned them saying that

although the tunes showed much promise, they were not quite up to

todays commercial standards. Soon after, i was left £100 in a will, and

come to think of it, if it wasn`t for my Aunty Anne who left me it I

would not be in the possition i am now ! I sold all my equipment and

bought an AMIGA !!!!!!..........

 

I produced several tunes on the Amiga and sent them to a newly formed

public domain software company called "17 BIT SOFTWARE." Martyn Brown

who ran the company (and now TEAM 17 !) loved the tunes and released

them on a PD disk. After several other 17 BIT releases I gradually built

up support from many Amiga users until i was known enough to send out

a demo to a real software company.

 

I wrote the soundtrack for my first game in 1988 for Codemasters

software, run by the famous Darling brothers. The game was Nitro Boost

Challenge and didn`t do particularly well. I went on to write music for

many other codemasters games, including the now famous DIZZY series. I

did work for other companies too such as Thunderbirds for GRANDSLAM

which was a big hit.

 

Martyn Brown from 17 bit, decided to set up a software company called

"TEAM 17 LTD", which is now one of the most successful games companies

in Europe. I produced the music for their first game, "FULL CONTACT"

which received rave reviews for the sound in all the magazines, although

the game was not quite up to TEAM 17`s subsequent releases. Next up

was ALIENBREED, one of the best selling games ever for the Amiga.

 

I am now Europes most successful freelance game musician and sound effects producer.

I support many other machines, such as the PC, SNES & MEGADRIVE and made enough from my TEAM 17 work to build a home studio which i use to write music for CD ROM games and my own CD releases.

 

 

 

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                                SOFTOGRAPHY

                               ŻŻŻŻŻŻŻŻŻŻŻŻŻ

 

                  CODEMASTERS (MAINLY PRE 1990 RELEASES!)

                 =========================================

 

                           TREASURE ISLAND DIZZY

                            FANTASY WORLD DIZZY

                             SPELLBOUND DIZZY

                                MIAMI CHASE

                           NITRO BOOST CHALLENGE

                           MIG29 SOVIET FIGHTER

                           CJ`S ELEPHANT ANTICS

                                 ROCKSTAR

                          THE SWORD AND THE ROSE

                                ITALIA `90

 

 

 

                                  TEAM 17

                                 =========

 

                               FULL CONTACT

                                ALIENBREED

                                 PROJECTX

                                 ASSASSIN

                                 SUPERFROG

                                 OVERDRIVE

                                 BODYBLOWS

                            ULTIMATE BODYBLOWS

                            BODYBLOWS GALACTIC

                               ALIENBREED II

                         ALIENBREED TOWER ASSAULT

                                    ATR

                                ARCADE POOL

                                  KINGPIN

 

 

 

                                MICROPROSE

                               ============

 

                         IMPOSSIBLE MISSION 2025 

                           COLONIZATION (AMIGA)

                                  SUBWARS

                         XCOM TERROR FROM THE DEEP

                            XCOM (PLAYSTATION)

 

 

 

                                  VIRGIN

                                 ========

 

                                   GOAL!

                                 LION KING

                                JUNGLE BOOK

                               MORTAL KOMBAT

                             MORTAL KOMBAT II

                                PRIMAL RAGE

                             T2 ARCADE MACHINE

                                 SCREAMER

                          CANNON FODDER (SNES/MD)

                             DRAGON (SNES/MD)

                            PINOCCHIO (SNES/MD)

 

 

 

                                  OTHERS

                                 ========

 

                            THE LOST VIKINGS  

                         DUNGEON MASTER II (AMIGA)

                                  ZEEWOLF

                                ZEEWOLF II

                            STREET RACER (SNES)

                                 DOJO DAN

                               THUNDERBIRDS

                           TERRIES BIG ADVENTURE

                              WRATH OF EARTH

                            TOYSTORY (SNES/MD)

                                ROADRUNNER

                               TOM AND JERRY

 

 

 

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                              LATEST RELEASES

                             ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 

 

Dungeon Master II is out for the Amiga 1200. Did many 2 channel

background atmosphere tracks for this game. Used a new technique for

creating the sound samples whereby i sample on a proffesional sampling

synth and transfer the 16 bit data across to the Amiga. You should

notice a big difference (although i didn`t do the sound effects)

 

 

 

I have recently finished work on 7 CD tracks for Virgins latest racing

game, "SCREAMER". This is the first time i have attempted heavy rock /

thrash metal and also the first time i have hired a guitarist. The game

is now no. 1 in the charts and as such many of you will already have a

copy. Unfortunately the music plays rather too quietely in the game, so

if at all possible, have a listen to all the tunes on a standard CD

player.

 

 

 

Zeewolf 2, the sequal to the Amiga classic is out now containing a new

title tune but the same sound effects i`m afraid. Well thats what they

asked for !

 

 

 

XCOM is my first playstation effort. It contains many CD tracks all of

XFILES type atmospherics. Have a listen if possible as i`m most proud of

this one! John Broomhall from Microprose actually provided the original

GM files. These are simply my CD arrangements of the same tunes.

 

 

 

Disneys TOYSTORY, features many music tracks composed by Swallow

studios who do all the CITV stuff and converted to SNES/MD by myself.

The SNES version features (i think) the first ever multi sampled piano

(for a SNES) meaning i take a different piano sample for each octave on

the keyboard, giving a much more believeable piano sound.

 

 

 

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          DO YOU NEED THE VERY BEST IN MUSIC & SOUND EFFECTS FOR

         ŻŻŻŻŻŻŻŻŻ YOUR COMMERCIAL RELEASE ? READ ON ... ŻŻŻŻŻŻŻŻ

                  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 

I am now Europes most successful freelance game music composer. Nearly

all games i write music for get great reviews in the computer press

praising the high standard of music and sound effects design which is

why top companies such as Virgin, Microprose & Interplay continue to use

my services. My £20,000 digital studio has been designed specially for use

in the creation of game music & sfx. I have probably the largest sound

effects library in the UK containing over 100 CD`s of just about any

sound effect you will need and of course can create any other effects

you may require from scratch. I can produce any style of music, from

synthesised sci-fi to thrash metal with real guitar playing (Checkout

Screamer !)

 

Most importantly of course, I ALWAYS deliver on time, whatever the

deadline !

 

 

                  I now support the following machines :

 

    PC,AMIGA,SNES,MEGADRIVE,CD AUDIO AND HOPEFULLY PLAYSTATION SOON...

 

 

 

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                                ORDER MY CD

                               ŻŻŻŻŻŻŻŻŻŻŻŻŻ

 

    Why not order a copy of my CD, "Sounds Digital" created using the very

latest in synthesizer technology ? I have included CD remixes of classic

Amiga tracks such as "PROJECT X" and "ASSASSIN" along with many other new

and original tunes. The price is only £10.00 inc. P&P.

 

 

                      EMail me for further details...

 

 

                                  EMail:

 

                       <100544.224@compuserve.com>

 

 

                              World Wide WEB:

 

      <http://ourworld.compuserve.com:80/homepages/allister_brimble>

 

 

 

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                             MAGAZINE REVIEWS

                            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 

          CHARZEAN VOLTZE / SIMPLY THE BEST INDEPENDANT MUSICIANS

                 MUSIC REVIEWS OF CURRENT ALBUMS RELEASED.

 

 

ALLISTER BRIMBLE

"Sounds Digital"

AMBCD 1      1993 Allister Brimble

 

Surprisingly, this album by Allister Brimble has everything an electronic

music fan could want. For a freshman album, this is by far the best

album produced in 1993. It will become a classic over time. If you are

looking for the best power synth music from England, this is a must

album for every E!M! fan. Allister Brimble uses all of the techniques

from the masters of synth music and combines them into his own musical

style. If you like late seventies Tangarine Dream, anything done by either

Mark Shreeve or John Dyson, then you should love this guy. All material

is original compositions and any comparisons to other musicians should be

taken as mear flattery, as his material stands on its own.

 

This is a no prisoners album as it will captivate you from start to

finish. I could try to tell you more, but my best recommendation is to

buy this and you won`t be sorry.

 

HIGHLY RECOMMENDED - Will become a Classic - DM

 

 

 

 

          COMPACT DISC SERVICES / SPECIALISTS IN SYNTH/NEW AGE &

                          PROGRESSIVE ROCK MUSIC

 

 

Allister Brimble / Sounds Digital : A new name to the UK synth scene and

if the powerful opening track on the album (Echoes of Dyson, T Dream

and Shreeve drifted through this piece) is anything to go by, we have a

musician with a big future ahead of him here!

 

 

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