E-MAIL CONTACTS
MED SUPPORT
MED SAMPLE CD
Original MED v1 CD
MED COMMANDS
MED SHORTCUTS
FAQ HELP
MED MUSIC FILES
16Bit SAMPLES
8Bit SAMPLES
USERS IN-FOCUS
MED SUPPORT SITE
MED MAIL LIST
MED USER LINKS
USEFUL UTILITIES
MED HOME PAGE

PAGE 1 | PAGE 2 | PAGE 3 | PAGE 4

MED FAQ - PAGE 3

More About Filters

Removing Clicks

Setting a filter and echo on same track

Can't Stop When Recording a WAV

Make it sound LIVE!



Using Those Filters

The command 025E001 sets the resonance of the filter and the type. The last digit is the type, ie.,
1 = Hi bypass
2 = Low bypass and 0 = the original.

The E00 part is the resonant frequency, 000 is nothing with FFF being trippy. The best thing to do is to experiment with the settings until you find what suits, however, you won't hear the difference until you start using the 24 - 23 commands.

You are advised not to make use of the 24 command unless filtering basses so that you don't get that annoying click.

For sweeping, the command is 0230004.

Note that in the present V1.x, frequency sweeps can leak memory on some setups and shows up when you start to record a track.

If it contains a lot of frequency sweeps then whilst recording to WAV, you may find that pressing the STOP RECORDING button no longer functions.

The recording will take place as it should, but Med will become unresponsive due to those leaks and one way around this is to load up some small executable, ( like Notepad ), before you commence recording to WAV. Then, when you hit the STOP RECORDING button, if it doesn't work, simply press Ctrl-Alt-Del and then close Notepad via the task manager window that has opened and as this releases some memory, you will now find that you are able to press the STOP RECORDING button!

We will have this Windows phenomena well and truly fixed by the release of V2!!!

Back To Top Of Page

 


Minimising Clicks Using Filters

You can use a filter to minimise clicking from bass samples.

As one bass sample truncates another, or has an abrupt volume change, it can click. To help minimise this, you can apply a filter to the bass track.

For example, if you have a bass on track 3 which is clicking:

  1. Create an effect group for track 3
     (Song Menu > Effects > Append)

  2. Set the cutoff filter to a low frequency.

For example, command 240500 should filter out most clicks. You may also need to change the filter type for that track, for this use the command 250001 (sets filter type to Low-Pass).
A Low-Pass Filter will let through low frequencies and cut out high frequencies (in this case, clicks).

The theory: Because of the nature of digital sound, abrupt changes in sounds can cause a rapid jump from one sound value to another, which are heard as clicks. Since clicks are a high-frequency artifact (or unwanted noise), they can be minimised by what is known as a Low-Pass Filter (let low frequencies through while removing high frequencies). In MED Soundstudio, the Filter command is 24xxxx, where xxxx represents the Filter Cutoff Point, in Hz.

In the above example, 240500 is used to filter out clicks. the 0500 is hexidecimal for 1280, or, 1280 Hz. You will probably need to experiment with different values, as the Low Pass Filter will also change the nature of the sound slightly. For very deep bass sounds you will hardly notice it, but for basses containing higher frequencies the effect may be undesirable.

Two other options for avoiding clicks:

  1. Use more than one channel for playing bass sounds, so the notes don't cut eachother off abruptly;

  2. Use multiple copies of the same bass sound, cut neatly to different lengths. This is my personal favourite.


Here is an easy way:

Enter a bass line (just a simple one) then go to "Song>>>Effects" and append a new effect and name it "Filter".

Closed it, go to the 'button' at the top of the track and chang the track effect to 'Filter'.
Now simply enter at '0000' x240750 (x = an example sample number, it's not part of the entering).

In easy terms, this reduces the treble and filters it down to create a smoother sound.
 
*( zipped MMD file - 36.2 kb)

Back To Top Of Page

 


Setting a filter and an echo on the same track

Sent in by user: bluejooz@yahoo.com

This is just an example :-

1. Goto Song-->Effects and select APPEND.

2. Calculate the amount of delay you would like (for example 150BPM - set delay at 400ms).
Put the Echo Type onto the "Cross Echo" now put Echo Depth upto "50%" and Stereo
Separation onto "+4".

3. Give it a name e.g "Filter and Echo 1" and then click "OK".

4. Select 1 track (you will need 3 in total - just select 1 for now)

5. Enter your desired tune, loop, etc.

6. Goto the number button at the top of the track and click it.

7. Select your new fx "Filter and Echo 1".

8. Now select 2 more tracks (Don't enter any notes)

9. Select the same "Fx".

10. Select, (for example), 0-32 (hold down the left mouse button and press F7 assuming that you are using 0-64 pattern lengths)

11. Goto Tools-->Generate Slides-->[24] Set Filter Cutoff Freq.

12. Input your desired amount (Try this - Start 1 / Finish 2500), then exit.

13. Select the 3rd track - repeat steps 9 and 10 then goto to 14.

14. Select Tools-->Generate Slides--> [23]Filter Sweep or [25]Set Filter Type/Resonance.

Remember to have all the tracks with same "Fx" (Filter and Echo 1) or it won't work.
Now, this is where the stereo really works, "Right" click the track with the samples on
and then click properties.

A new menu will appear displaying all 64 tracks. Find the track with the samples on it and adjust the pan setting left or right.

Warning though, you may find the sample plays louder, so you might have to reduce the volume either on the sample, or adjust the track volume. Exit.

Well, I hope that has helped you.

Blue. Planet Bluejooz

Back To Top Of Page

 


Can't Stop When Recording a WAV

Manipulating a WAV file that is extremely large can cause processor havoc. First thing to consider is your processor speed and even more important, how much memory do you have?, all these can slow down proccessing and hence you can lose the ability to stop the recording by using the normal stop button as the proccessor is so busy. However, you can press CTRL-ALT-DEL, and then, instead of terminating MED, hit Escape, the Stop Recording button should also be re-enabled by the processor for a few seconds. The 'best' way to counter this problem is to add the FFE command at the end of your song (or single block if you only want to record bits of it). You will however notice that the sample may end (cut off) slightly before it should if you use the command on the end of your block (i.e: the last line). To solve thjis you can either: 1) Add an extra line and put the FFE command there -or- 2) Add an extra block which fades out all the samples and then put the FFE command after that. Yet another solution is to go to the playback options and make sure that the priority is set to normal, NOT high or Real-Time, as both of those settings,(as previously explained),require a lot more proccessing power. So to sum up, the best idea is to let the song stop itself, rather than try and interrupt the recording by clicking the stop button - just insert an FFE command at the end - if necessary, add an empty block and put the command there which also gives you a chance to add a little playing time in case some samples haven't finished playing yet.

To sum up, the problem is caused, primarily, by three things, the size of the WAV, the amount of proccesing power needed to handle that large WAV and also the amount of memory you have in your system. We are doing our best to alleviate these 'windows' memory problems in the next V2 release, but it is highly likely that to be able to run V2 at it's best, (multimedia use), a P3, (or higher), with a minimum 450mzh processor and minimum 128MB RAM will be reccomended.

Back To Top Of Page

 


Make It Sound LIVE!

The best trick is to let your sample play like it was a "live instrument". For this, I use the '03' and the 'FFD-' commands. If it's well placed, it can generate a "live playing guitar" (if you apply it on a guitar like songs) I use them mostly for the following: I sample my Yamaha A 3000 and then convert them into Wav samples and use those codes to make the voice "alive" and it works well .It sometimes gives unnatural "voice maneuvers" but you can also keep them natural by doing the following: For the 03-command : from note C to D value 1 From note C to E or F value 02 or 03 (depending on the playing speed) from note C to G value 05 (sometimes 04 if the song is a slow) when the destination note is higher, I use as value 08-15 (as higher the destination note the higher the command value) This is found by using Med for it's most powerful feature: you can have the sample completely in your hand like it is a real instrument What I mentioned here is the most important feature, that I did encounter nowhere, except in Med especially when you know people with a good voice but which can't sing then you still can use their voice (in a simple "aahh sound") I did that and the friend in question was surprised and enchanted. Of course you can apply it for strings and other sounds as well with high values and high note slides (more then two octaves) you can make controlled "bloppy sounds"

Back To Top Of Page

 


PAGE 1 | PAGE 2 | PAGE 3 | PAGE 4


Top of Page

Copyright© 2004 RBF Software. All rights reserved.